VR技术在设计素描教育中的整合

张 宇博, 梁 文峻
广州城市理工学院

摘要


本研究探讨了将虚拟现实(VR)技术,特别是Gravity Sketch应用程序,整合到《设计素描(二)》课程中,以解决工业设计学生在空间感知和三维(3D)形态可视化方面普遍面临的挑战。通过从传统的二维(2D)素描转向沉浸式三维建模,本研究旨在弥合概念设计与空间理解之间的鸿沟。研究采用实验教学法评估了学生在三维理解、参与度和创意流畅性方面的认知提升。结果表明,VR增强的素描显著提高了学生将平面概念转化为立体设计的能力,为设计教育的数字化转型提供了一个有前景的方向。

关键词


虚拟现实;Gravity Sketch;设计教育;三维空间认知

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参考


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